3D Home Architect® Deluxe
Plans you can build with results that will
make you proud! It's so easy and intuitive,
even a beginner can be up and running in
minutes. And the results are spectacular!
Start from scratch, or you can modify one of
150 professionally designed floorplans. It's
easy to place windows, doors, counters, and
furnishing... even custom stairs. You'll see
your plans develop before your eyes in
realistic 3D, down to the last detail.
Features Include: SmartPartsTM technology
automatically guides the placement of walls,
doors, stairs, and other objects Print out
plans for your contractor or architect
Automatically prepare a complete Materials
List Conduct room-by-room inspections with
PlanCheckTM and avoid potential problems
Improve your skills with video tips from
"The Home Pro" and helpful articles from
American Homestyle magazine Export to
popular CAD programs in DXF format Access a
library of more than 400 furniture and
fixture objects Design using standard or
metric dimensions.
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Stairs: Cannot See Up or Down to Next Floor
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It is
not possible to see up or down stairs to the next floor. For
example, the stairs seem to disappear into the ceiling when viewing
from the lower floor. A stairwell room must
be created on each floor. This room needs only to be large enough to
encompass the stairs. You can designate any of the stairwell room
walls as invisible if desired.
Here's the procedure:
- Choose the Select (arrow) Tool.
- Double-click inside the Lower floor stairwell room. The Room
Specification dialog will open.
- Uncheck the Ceiling Over box and then click OK.
- Double-click inside the Upper floor stairwell room. The Room
Specification dialog will open.
- Use the arrow to select Open Below in the Room Name field,
and then click OK.
- The room that serves as the stairwell must be connected to
an Exterior Wall. This must be the case for each floor that you
want to be able to view.
- If the desired floor plan does not allow for this
connection, simply draw a new wall segment.
- Double-click on this wall and designate it as invisible.
- You must use the Full Camera 3D view mode, rather than the
Plan Camera, to be able to see two different floors
simultaneously.
NOTE: The stairwell wall does not have to be directly connected
to the exterior wall. It may be connected to an interior wall if
you can trace a path through interior walls to any exterior
wall.
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Fence Sections Do Not Automatically Align
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While
running 3D Home Architect® Deluxe 3.0, there is no automatic
alignment feature when placing fence sections onto a plan. It is
necessary to manually move and align adjacent fence sections after
placing them onto the plan.
- Use the Magnifing Glass tool to Zoom In on the fence section to be
moved.
This makes it easier to select and then move or rotate an
individual section.
Note that the fence sections can only be moved on the vertical
and horizontal axes.
- Hold down the Ctrl Key to allow movement in any direction.
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Floor of
This Room Is Too Low |
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While
attempting to access the Room Specification dialog when
double-clicking an upper room, the following error message appears:
"The Floor of this room is too low. It could force the lower floor's
ceiling down." This issue occurs when the ceiling height on the
floor below has been changed to a value higher than the default
setting of 96 inches. (The program does not automatically calculate
the floor height of the upper room to include the floor thickness.)
Clicking OK will bypass the error and open the Room Specification
window as desired. The error can be avoided when specific guidelines
are followed. To avoid the error message in
the future, adjust the floor height of the upper room to equal the
ceiling height of the lower floor plus the upper floor thickness,
including the floor joist.
NOTE: The Floor Thickness setting is found in the Build Roof
dialog. The program default is 11 inches.
Example: If the ceiling on the lower floor has been changed
to 120 inches, then the default floor height of the floor above will
be 107 inches. Change this value to 131 inches. The calculation is
120 inches (lower floor ceiling height) plus 11 inches (default
floor thickness) equals 131 inches. |
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Ceiling of This Room Is Too High |
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While
attempting to access the Room Specification dialog when
double-clicking on a room, the following error message appears: "The
ceiling of this room is too high. It would protrude higher than the
floor above." This issue occurs when the ceiling height of the floor
below has been changed to a value higher than the default setting of
96 inches. (The program does not automatically calculate the floor
height of the upper room to include the floor thickness.) Clicking
OK will bypass the error and open the Room Specification window as
desired. The error can be avoided when specific guidelines are
followed. To avoid the error message in the
future, adjust the floor height of the upper room to equal the
ceiling height of the lower floor plus the upper floor thickness,
including the floor joist.
NOTE: The Floor Thickness setting is found in the Build Roof
dialog. The program default is 11 inches.
Example:
If the ceiling on the lower floor has been changed to 120 inches,
then the default floor height of the floor above will be 107 inches.
Change this value to 131 inches. The calculation is 120 inches
(lower floor ceiling height) plus 11 inches (default floor
thickness) equals 131 inches. |
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Applied Materials View Not Responding to Camera
View |
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After
using 3D Home Architect® Deluxe 3.0, you discover that the Applied
Materials view does not respond to the changes of the camera made in
the Camera view. A brief description explains characteristics of the
Applied Camera view. Descriptions of the
Applied Materials view are as follows:
- The Applied Materials view responds to the following:
Changing the navigation options in the Camera view;
Changing the camera height in the Plan view.
- The Applied Materials view does not maintain the Camera
view's clipping, zooming, or scrolling.
NOTE: Changing the zoom setting in the Applied Materials view
will cause the program to default to the Camera view. |
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Below Minimum Requirements Detected (Cyrix)
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| A
message may indicate that the system is below the minimum
requirements for properly installing 3D Home Architect® Deluxe 3.0.
If your computer has a Cyrix processor, this message may appear even
though the system is well above the minimum requirements.
When this message appears, click OK to continue
installing the application. Once installed, 3D Home Architect®
Deluxe 3.0 will run correctly. |
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Print Shop® Unlock Code Is Not Provided
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| During
the registration of 3D Home Architect® Deluxe 3.0, you are prompted
to enter the unlock code for the free version of Print Shop® Deluxe
III included with the program. However, no unlock code has been
provided. The correct unlock code is
THD1B. When entering this code, verify that all characters in
the code are typed using uppercase letters. If uppercase letters do
not work, type the code using all lowercase letters. |
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Materials List Prints Text Too Small |
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When
attempting to print the Materials List of 3D Home Architect® Deluxe
3.0, the printout text is too small to read. An incorrect font
setting can cause this issue. Editing the 3DHOME.INI file should
resolve the issue. Edit the 3DHOME.INI file
in the manner that follows.
- Close programs and return to the desktop.
- Click Start and select Run.
- Type 3DHOME.INI in the Open: field.
- Click OK. The 3DHOME.INI file will open in Notepad.
- Under the [Fonts] section, locate the line that follows.
Materials=Modern (Font names other than Modern may
appear.)
- Replace the font name in that line with the word Arial. The
new, edited line will show the following text.
Materials=Arial
- Click File on the menu bar and then select Save. The
Materials List should now print with larger text.
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3D Views Will
Not Print |
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The 3D
Views may not print for some personal computers. However, the Floor
Plan Views will print for most personal computers. In most cases,
changing the Color and Desktop (Screen Area) settings will resolve
the issue. Complete the following procedure
to change the settings as needed.
- Return to the desktop.
- Click Start, choose Settings and select Control Panel.
- Double-click the Display icon to open the Display Properties
dialog window.
- Click the Settings tab.
- Click the down arrow next to Color Palette (or Colors) and
select High Color (16-bit).
- Change the Screen Area (Desktop Area) to 800 by 600 pixels.
- Click Apply and then click OK.
- Restart Windows® and launch 3D Home Architect® Deluxe 3.0.
The issue should be resolved.
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Export 3D View as BMP File Does Not Work
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Exporting a 3D view as a bitmap (.BMP) file from 3D Home Architect®
Deluxe 3.0 may not work with certain video cards and drivers.
Typically the Save As window does not appear when clicking File,
Export, then Bitmap File. Adjusting the Color and Desktop (Screen)
Area will alleviate the problem in most cases
- On the Windows taskbar click Start, point to Settings, and then select
Control Panel.
- Double-click the Display control panel to open the Display
Properties dialog window.
- Click on the tab labeled Settings.
- Click on the down arrow next to Color Palette (Colors) and
select High Color (16-bit).
- Change the Screen Area (Desktop Area) to 800 by 600 pixels.
- Click on the OK button and then click the Apply button.
- Restart Windows® and then run 3D Home Architect® Deluxe 3.0.
- The issue should be resolved on most systems.
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Dimensions Not Measured from Center of Wall
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The
Dimensions Setup window shows the option to Locate Wall Dimensions
at Center or Surface. This dialog is incorrect. Interior room
dimensions created by using the Manual or Automatic dimensioning
feature are measured from interior surfaces only.
In 3D Home Architect® Deluxe 2.1 and previous
versions interior dimensions were measured from the center of the
wall. In response to customer requests, this was changed in Version
3.0.
Designating Locate Interior Wall Dimensions at Center in the
Dimensions Setup Dialog window does not actually affect the way that
Manual or Automatic dinmensions are located. It does, however,
correctly affect the location of the dimensions that are displayed
when selecting a wall with either the Wall Tool or the Select Tool
(arrow) activated. |
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Plants on Upper Floors Do Not Show in 3D View
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| Plants
and other landscape items that are placed on a floor other than the
first level do not appear on that floor in 3D views. Instead, they
appear on the first floor only, even though the 2D plant symbols
show on the upper floor in the floor plan view.
The plants and landscape items were initially
designed for outdoor placement only. As a result, they appear only
on the ground level. However, some of the items are incorrectly
labeled as indoor plants. This issue has been reported to
development for further review. |
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Area
Calculations and Dimensions |
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After
installing and using 3D Home Architect® Deluxe 3.0, you wish to know
how dimensions are measured and how overall area is calculated
relative to a specific floorplan. The
following information will help you better understand how the
program calculates area and analyzes dimensional data.
 | Automatic (Exterior) Dimensions: These dimensions are
measured from the outside surfaces of the exterior walls. |
 | Manual Dimensions: These dimensions are measured from
interior wall surface to interior wall surface, even if one or
more of the room walls are also exterior walls. |
 | Area: Area is calculated using the middle of each
wall as its linear dimension, which is an architectural
standard. The Living Area of the entire floor plan is calculated
solely using the exterior walls of the floor plan. (The addition
of interior walls or rooms does not affect the overall living
area value.) |
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Menu/Dimensions are Symbols Instead of Text
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While
running 3D Home Architect® Deluxe 3.0 the menu and/or dimension text
may display as either symbols or unrecognizable characters. This
issue manifests itself most often on IBM® Aptiva computers, but it
may also occur on others machines. It is a resolvable issue.
Remove the Monotype Sorts font:
- Click on the Start button, select Settings, and then choose the
Control Panel.
- Double-click to open the Fonts control panel.
- Click on the font icon labeled Monotype Sorts so that it is
highlighted.
- Click File on the menu bar and then select Delete.
If this procedure does not solve the problem, be aware that the
program defaults to the Arial font. If the Arial font is missing or
corrupted on your Windows® system, 3D Home Architect will default to
Wingdings or some other symbol font. Contact Microsoft® if you are
unsure how to delete and then reinstall the Arial font. |
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Metric
System Measurement Units |
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To
create a floorplan using Metric System units of measurement instead
of Imperial (feet/inches), which is the program default, you must
choose the Metric option before clicking File, and then selecting
New to begin a new plan. The Units of Measurement, once established,
cannot be changed in a plan. To set the
desired Units of Measurement for a plan:
First, close all open files in the program.
- Start the 3D Home Architect program.
- Click File.
- Select Close All.
- Click Yes to Save projects when prompted, if desired.
Change to Metric units:
- Click File, then select Change Units.
- You will be prompted whether you wish to use Imperial or
Metric measurements in your floorplan. Select the Metric button.
- Click OK.
- Click File, and then Select New.
The new plan will use metric system units of measurement.
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Material Application to Objects |
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When
creating projects in 3D Home Architect® Deluxe 3.0, you do not know
how to apply a material (such as a fabric or finish) to a furniture
item, fixture, cabinet or other object. Applying the material to the
appropriate color category field (i.e., Main Color, Trim or Second,
or Accent or Hdrw) should allow you to achieve the desired results.
You can apply Material from the floor plan or any
of the 3D views in the manner that follows.
- Select the mouse pointer tool.
- Double-click the desired furniture item, fixture or object.
The Fixture/Furniture dialog window will open.
- Click the Color & Material button. The Assign Colors dialog
window will open.
NOTE: The Main Color category field, which is the
default, contains a blinking cursor.
- Click to place the cursor in the desired color category
field. The color category you select depends on what portion of
the object you wish to apply material to.
NOTE: To apply an overall material type to a furniture
item, such as a sofa or bed, you may need to place the cursor in
the second color category—labeled Trim or Second—rather than the
Main Color category.
- Click the Material button. The Assign Material dialog window
will open.
- Click the Choose Material button. (The Select Image window
will open.) You will be presented with different thumbnail size
material swatches representing the general material categories.
- Click the thumbnail image to open the desired category.
Choices of different material surface types and colors will be
presented. (Additional subgroups of color or pattern choices may
also be available.)
- Click the thumbnail representation to select the desired
color, pattern or surface to apply to the selected furniture
item or object.
- Click OK.
- Continue to click OK until all material dialog windows are
closed. You will return to the initial floor plan or 3D view
from which you selected the object.
NOTE: Applied Materials can only be viewed from the Plan
Camera or Full Camera views. To view the applied materials, click 3D
on the main menu, then select Applied Materials View. Or, click the
Camera button to display the selected material. |
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Electrical Symbols Cannot Be Moved |
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After
selecting a item, placing it in a plan, and attempting to move it
using the mouse, the following error message appears: "Must place
switches & special outlets (TV, phone, etc.) on a wall, leaving this
item in its original position." Some electrical symbols such as
Ceiling Fan, Smoke Detector and Recessed Lighting cannot be moved or
rotated once they have been placed on the floor plan. Deleting the
item and placing a new item in the desired position should prevent
the error message from displaying. When the
item is initially positioned, it must be placed exactly where
desired to prevent the error message. If you need to move the item,
delete the symbol and place a new item in the desired location.
NOTE: The rotation orientation of the symbol cannot be
altered from the default placement. |
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Printing Floorplan Size Limit is 8.5 X 14 Inches
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The
program will not print larger than 8.5 X 14 inches (Legal size), nor
is it supported by plotters. This is by design. You can, however,
export your floor plan as a .DXF file and print it from various CAD
programs. To export your floorplan as a .DXF
(Drawing Exchange Format) file, complete the following steps:
- With the floor plan view on screen, click File, point to
Export and then select one of the .DXF options. The Write DXF
File navigation window will open.
- In the Save in: field, select the desired location to export
the .DXF file.
NOTE: The .DXF graphic file format can be opened and
printed without size limitations from many CAD programs. You are
limited only by the paper size that your particular printer
supports.
- In the File name: field, type a name for the file.
- Click Save. The Write DXF File navigation window will close.
- Open the saved .DXF file in the desired application and
print the file using that program.
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Internet Options Do Not Work in Program
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After
installing the program, you are unable to use the Internet options
shown in 3D Home Architect® Deluxe 3.0. The Internet features (Go
Online, Upload File and Download file) present under the Internet
heading on the main menu are no longer functional. The Broderbund®
3D Home Architect® Web site has been discontinued. Consult the
remainder of this technical note for additional information.
An alternative site containing information, sample
files, tips, etc. is available. Click or visit
www.totalhomenetwork.com for the information.
At the site, click Software Owners and choose 3D Home Architect
Deluxe 3.0 from the Software Owners product screen. |
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Scaling the
Floor Plan |
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The
screen display does not portray a specific scale. You can, however,
print the floor plan to a desired scale.
- Click File, then select Print.
- Scaling, by default, is set to Full Page (no scale) at 100%.
- Click the button next to 1/4 Inch = 1 Foot, which is an
architectural standard.
- To change the scale, type a different fraction value to
replace 1/4 inch. Note: The real-world value 1 Foot cannot be
altered.
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Wall Alignment: Upper and Lower Floors |
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After
creating a plan with multiple levels, you want to align all (or
some) of the walls on one level with those on a different level.
Walls can be aligned automatically using the Align Floor option.
Complete the following procedures to check and
align walls within a multi-level plan.
Checking Wall Alignment
- Launch the program and open a multi-level plan.
- Click Window on the main menu and select Reference Toggle.
This will superimpose the Reference floor onto the Current
floor.
NOTE: Walls on the Reference floor are outlined in red to
distinguish them from walls on the Current floor. If a Reference
floor wall and a Current floor wall are close enough to overlap,
you can automatically align them.
- Continue with the procedure that follows.
Aligning Walls in a Multi-Level Plan
- With the plan onscreen, double-click in the middle of the
overlapping walls. The Wall Specification dialog box will open.
NOTE: If no Align Floor option check box is visible in
the Wall Specification dialog box, return to the plan and drag
the wall on the Current floor closer to the wall on the
Reference floor to align them. Repeat Steps 1 and 2 of this
procedure.
- Click the Align with Lower Floor or Align with Upper Floor
option, depending on which is the Reference floor and which is
the Current floor. This will align the walls.
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Deck without a
Roof |
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After
creating a plan, you want to add a deck that does not include a
ceiling and roof. This technical note describes the process.
Complete these steps to add a deck to a plan.
- Launch the program and open the plan.
- Click the Wall tool on the menu bar to activate the tool.
- Click and drag the mouse to draw walls that define the deck
area.
- Double-click in the deck area and remove the check before No
Ceiling Over this Room and No Roof Over this Room.
- Using the Select (arrow) tool, double-click on each deck
wall and check No Room Def. (Complete this step for all walls or
railings.)
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Selecting Specialty Windows from within 3D Home
Architect® 3.0 |
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The
Window library has specialty windows (such as rounded and arched)
that are not available when you choose a window type in the Window
Specification dialog box. To choose a type of window in this dialog
box: 1. Under the “Build Menu” option,
click Window, then click Window Library. The Window Library dialog
box will appear.
2. Click a type of window (e.g. Series 1).
3. Click a subtype of window (e.g. Arch Top). Click Back if you want
to return to the previous choice.
4. If necessary, repeat step 2.
5. Select the window you want to use and click OK. Click where you
want to place the window in your plan. The application places the
window.
6. To place the arch window above a normal window, go to the 3D
view, click on the frame of the window. You can now move the window
around on the wall. |
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Exterior Wall Texture Application |
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While
creating a plan, you want to add a texture to an exterior wall
surface. The following tutorial describes this process.
Complete the following procedures when applying a
texture to an exterior wall and viewing that texture.
Applying a Texture to an Exterior Wall Surface
- In the Plan view, click the Select (arrow) toolbar icon on
the main menu to activate the Select tool.
- Double-click just outside any exterior wall. The Assign
Colors window will open.
- Click the Material button.
- Click the Choose Material button to view the available
textures.
- Click to select the desired texture material for the
exterior walls.
- Click OK to return to the plan view.
View the Exterior Wall Surface in 3D
- Click the View toolbar icon (appears as an eye) to display
the view option icons (right side of the toolbar).
- Select the Full Camera view. This toolbar icon resembles a
camera.
- Click and hold the left mouse button. The mouse pointer will
appear as a camera with a crosshair next to it.
- Drag the mouse to draw a line toward the desired surface as
if aiming a camera. The Full Camera 3D view is displayed.
- Click the Camera tool on the toolbar (or click 3D on the
main menu and select Applied Materials View). The Applied
Materials view will display, providing a 3D view of the newly
applied texture.
NOTE: Textures are bitmapped images. The default color of an
applied texture cannot be changed.
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Creating a Column
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Pillar
and columns are not included in the program as such. However, there
is a workaround procedure that will create a reasonable facsimile.
Create Pillars or Columns attached to Overhead Beams for Porches or
other areas. Row of Round Columns
(Bannister Style):
- Draw a wall.
- Double-click the wall and choose Railing with Large Posts
and Posts to Overhead Beam.
- Click the door tool and place a door in the center of the
wall.
- Click the door and stretch it out to where it nearly as big
as the wall, just leaving the posts in the corners.
Row of Square columns (Bannister Style):
- Click the cabinet tool.
- To the right, five more tools appear. Click the Soffit tool.
- Click the Eye tool and enter the 3D view.
- Click and drag the top and bottom of the soffit to the
ceiling and floor.
- Click and drag the sides to adjust the thickness of the
column.
Single Round Column
- Make a radius-end cabinet (it has to be done next to a wall
and adjacent cabinet).
- Copy the cabinet to the area the column is to be located.
- Choose the dimensions and color.
- Copy it three times and rotate the pieces to form a column.
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Ceiling Height
Change |
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Use
the following procedure to change the height of the ceiling:
- Using the arrow tool, double-click in a room to bring up the
Room Specification window.
- Change the ceiling height to the desired height in inches.
- Click OK.
f you are changing the ceiling height of the entire level, you must
change the ceiling height in every room on that level.
NOTE: When changing the ceiling height on a lower level, be
sure to adjust the floor height of the level above accordingly.
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Swapping Floors
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In
some instances during the design process, it may become necessary to
swap floors. For example, after creating the ground floor (.PL1),
you but want to add a basement. Since there is no special
designation for basement–.PL0 is the foundation only–the basement
must be designated as the first floor (.PL1). This technical note
describes the process. To continue with the
floor plan, design the basement as the 2nd floor and swap the floors
by changing the file extensions. Use the following steps to swap one
floor with another.
- After designing the basement floor as the second floor and
saving the plan, close the program and return to the desktop.
- Double-click My Computer.
- Double-click the C:\ drive.
- Double-click the 3DHAD3 folder.
- Locate the two floor files. (The file for the first floor
has the extension .PL1 (pl1). The file for the second floor
(currently the basement) will have the extension .PL2 or pl2.
- Right-click on the first file and choose Rename.
- Change the .PL1 floor file extension to .PLx. This step is
necessary to keep from overwriting the .PL1 file when changing
the .PL2 file to .PL1.
- Right-click on the second file and choose Rename.
- Change the .PL2 extension to .PL1.
- Right-click on the first file again and choose Rename.
- Change the .PLx file extension to .PL2.
- Open 3D Home Architect®, click File and select Open. The
floors are now switched.
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Importing Graphic or DXF Files Not Supported
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After
installing 3D Home Architect® Deluxe 3.0, you want to import a
graphic image file into the program. 3D Home Architect® Deluxe 3.0
does not support importing graphic image files of any type.
Additional information is presented in this technical note.
3D Home Architect® Deluxe 3.0 supports a
proprietary format only for floor plans. The floor plan file format
is .plx. For example: The first floor of a plan will have a .pl1
file extension; the second floor will have a .pl2 file extension.
3D Home Architect® Deluxe 3.0 will export (but not import) .DXF
(Drawing Exchange Format) files that can be imported into some CAD
applications. |
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Deleting
Unwanted Floors |
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Many
times after creating a floor plan, you want to rebuild a floor or
remove a floor altogether. Rebuilding a floor in a plan can be
accomplished by first deleting the original floor. Removing a floor
from a plan is accomplished by deleting that floor. This technical
note describes the procedure. Complete the
following steps to delete a floor from a plan.
- Close the 3D Home Architect® Deluxe 3.0 program.
- Click Start, choose Find and select Files or Folders.
- In the Named: field, enter the file type of the floor to be
deleted. Choose from the following file types:
 | Type *.pl0 for a basement/foundation floor;
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 | Type *.pl1 for a 1st floor;
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 | Type *.pl2 for a 2nd floor;
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 | Type *.pl3 for a 3rd floor. |
- Verify that the Look In: field shows the letter representing
the hard drive. (Typically this is the C: drive.)
- Select Find Now. All files showing the extension that was
typed in the Named: field in Step 3 will be found. Each of the
files found is a floor plan.
- In the list of files that appears, locate the unwanted floor
plan and right-click on that plan.
- Select Delete from the menu that appears. This will delete
the plan from the system.
- Recreate the floor as desired.
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Texture Color Cannot Be Changed |
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| After
applying a texture (such as wallpaper or brick) to a surface, you
want to change the color of the applied surface texture. The
following information describes using surface textures.
Each surface texture is a separate bitmapped
image. The default color of this bitmapped image cannot be changed.
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Adding a Mirror Above a Sink or Cabinet
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When
adding fixtures, you want to place a mirror above a sink or cabinet.
3D Home Architect® Deluxe 3.0 does not allow fixtures to be placed
one on top of another. However, placing the mirror against the wall
and then placing the sink or cabinet in front of the mirror should
resolve the issue. Follow the procedure
below to place a mirror between the wall and another fixture.
- If the sink or cabinet is already placed in the room, click
the Selection Mode icon (arrow on the far left) on the toolbar.
- Click once on the sink or cabinet to select the fixture. Red
handles will appear on and around the fixture.
- Using the mouse, place the pointer in the center of the
fixture. A crossing pointer should appear.
- Click once and keep the left mouse button pressed.
- Move the selected fixture slightly away from the wall by
moving the mouse.
- Release the left mouse button. The selected fixture will
move to the new area.
- Click the Fixtures icon (resembles a toilet) on the toolbar.
The Fixtures Library will appear.
- Click Bathroom Fixtures and select Mirrors.
- Select the desired mirror, and click OK. The pointer will be
shaped like a toilet.
- Using the mouse, place the mirror in the desired location.
- If needed, click the Selection Mode icon and move the sink
or cabinet closer to the mirror.
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Corner
Cabinet Placement |
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After
creating a plan using 3D Home Architect® Deluxe 3.0, you want to add
a cabinet to a corner of a room. This technical note describes how
to add a corner cabinet to rooms such as the kitchen, utility room
or bathroom. Complete the following
procedure to add a corner cabinet to a room.
Adding a Corner Cabinet
- Select the Cabinet icon (fifth from left)
on the toolbar. The pointer will change to a crosshair (+).
- Position the crosshair in the corner where
the cabinet is to be placed by moving the mouse.
- Verify that the crosshair is touching the
corner where the two walls connect, without going too far over
them.
- Click the left mouse button once. The
corner cabinet should appear. (Unlike a square base cabinet, a
true corner cabinet is L-shaped.)
NOTE: If a corner cabinet does not appear,
try one of the following suggestions. It may take several attempts
to get the crosshair in the correct position.
If a base cabinet appears instead of the corner cabinet, the
crosshair was not touching both walls where they connect in the
corner. Complete the following:
- Click Edit on the menu bar and select
Undo. The cabinet should disappear.
- Repeat the above procedure, verifying that
two tips of the crosshair are touching the two walls in the
corner where the cabinet is to be placed.
If a message appears stating "Area too
constricted, could not position a corner cabinet here," it is
possible that a wall or another cabinet (or other object) is too
close to where the corner cabinet is to be placed. Complete these
steps:
- Click OK to the message.
- Revise the plan as needed to increase the
size of the area where the cabinet is to be placed.
- Repeat the Adding a Corner Cabinet
procedure shown above.
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Zoom Tools |
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While
working in 3D Home Architect® Deluxe 3.0, you want to Zoom In or
Zoom Out on a particular area or fill the window. The following
procedures describe using the Zoom tools in 3D Home Architect®
Deluxe 3.0. Zoom to Fill Window
- Click Window on the menu bar and select Zoom. The pointer
will change to a small crosshair with the Zoom In option
selected by default.
- Click the Fill Window icon (first from the far right) on the
toolbar. The design will zoom to fit the window.
Zoom Out from a Particular Design Area
- Click Window on the menu bar and select Zoom. The pointer
will change to a small crosshair with the zoom in option
selected by default.
- Click the Move Out (x2) icon (second from the far right) on
the toolbar. The design will zoom out showing more of the
design.
- Repeat Step 2 as needed.
- If needed, click the Undo Zoom icon (third from far right)
on the toolbar to undo the last zoom selection.
Zoom In to a Particular Area
- Click Window on the menu bar and select Zoom. The pointer
will change to a small crosshair with the zoom in option
selected by default.
- Place the crosshair on a corner of room or area to zoom in
on.
- Press and hold the left mouse button.
- Drag the crosshair across the area to zoom in on by moving
the mouse.
- Release the left mouse button. The design will zoom in to
the selected area.
- If needed, click the Undo Zoom icon (third from far right)
on the toolbar to undo the last zoom selection.
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Sample Floor Plans
|
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Over
900 sample plans are available in 3D Home Architect® Deluxe 3.0.
These sample plans can be saved to the hard drive and modified as
desired. Consult the information that follows to use the sample
plans. Follow the procedures below to
access the sample plans, save them to the hard drive, and modify
them.
Accessing the Sample Floor Plans
- Open 3D Home Architect® Deluxe 3.0 and place the CD into the
CD-ROM drive.
- Click File on the menu bar and select Open. The Open Floor
Plan dialog box will appear.
- Click the down arrow to the right of the Look in: field and
select the CD-ROM drive containing the 3D Home Architect® Deluxe
3.0 CD. The contents of the CD will appear.
- Click the down arrow to the right of the Files of type:
field and select All Plan Files (*.PL*).
- Double-click the Samples folder. The contents of the Samples
folder will appear listing the sample plans.
- Locate and click once on the desired sample plan file.
NOTE: The number at the end of the file extension
represents a specific floor of a floor plan (e.g., *.pl1
represents a 1st floor plan and *.pl0 represents a basement or
lower level plan).
- Click Open. The floor plan will appear on the screen.
Saving the Floor Plans to the Hard Drive to be Modified
- With the sample floor plan open in 3D Home Architect®
Deluxe, click File from the menu bar and select Save As. The
Save Plan File dialog box will appear.
- Click the down arrow button to the right of the Look in:
field and select a desired save in location (e.g., C:\3DHAD3).
- Type a name for the floor plan in the File name: field.
- Click Save.
- Modify the floor plan as desired.
- Click Save to save the changes.
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Curved Walls |
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A true
curved wall cannot be created in 3D Home Architect®. This function
is outside the scope of the program. Additional information is
presented in the remainder of this note.
The illusion of a curved wall can be designed by drawing short wall
segments connected to each other at a 15 degree angle. To accomplish
this, it may be necessary to lower the Unconnected Wall Minimum
Length. This value can be changed using the following steps:
- Click Options on the main menu and select Plan Setup. The
Plan Setup dialog box will open. By default, the Unconnected
Wall Minimum Length is set to 18 inches.
- Decrease this value as desired.
- Click OK for the new setting to take effect.
- Continue by designing the wall.
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Export 3D View as a .WMF or .BMP File |
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Bitmap
files and Windows® metafiles are file formats that can be opened in
many different programs. A plan created in 3D Home Architect® Deluxe
3.0 and viewed in 3D can be exported as a bitmap (.BMP) file or a
Windows® metafile (.WMF). These files can be saved and printed
outside of the 3D Home Architect® Deluxe 3.0 program or can be sent
as attachments to an e-mail message. This technical note describes
saving the plan in either the .BMP or .WMF format.
Complete the following steps to export a plan
viewed in 3D.
Export a 3D View as a .BMP File
- Display the plan in a 3D view.
- Click File, select Export and choose Bitmap File. The Save
3D Image window will open.
- Navigate to the desired location to save the file.
- Enter a name for the file.
- Click Save to save the file in the .BMP format.
Export a 3D View as a Windows® Metafile
- Display the plan in a 3D view.
- Click File, select Export and choose Metafile (.WMF). The
mouse pointer will appear as a crosshair next to a box with an
arrow inside it.
- Click and hold down the left mouse button.
- Drag the mouse around the portion of the 3D view that is to
be saved as a .WMF file. (As the mouse is dragged, a red border
will appear.)
- After selecting the view to be saved, release the mouse
button. The Write Windows Metafile window will open.
- Navigate to the desired location to save the file.
- Enter a name for the file.
- Click Save to save the file in the .WMF format.
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Wall
Height Cannot be Changed |
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It is
not possible to change the height of an individual wall in a floor
plan. Any change in the Room Specification dialog box for ceiling
height affects all walls that make up that room.
To change the wall height you must create at least one room. A room
is defined as any area that is enclosed by at least 3 walls.
- Click the Arrow button on the Toolbar in the upper left-hand
corner. This is called the Select Mode button.
- Double-click on any open space inside the room where you
want to change the wall height. The Room Specifiction dialog box
is displayed.
- Ceiling Height designates the height of the Wall from floor
to ceiling, which is the Wall Height as well. Enter the desired
wall height, replacing the default which is 96 inches (8 feet).
- Click OK.
NOTE: When changing the ceiling height on a lower level, be
sure to adjust the floor height of the level above accordingy or an
error message will result. |
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Wall Length Minimum Can Be Changed |
| |
By
default, the minimum wall length that can be drawn is 18 inches.
This default setting can be adjusted as desired by completing the
brief procedure presented in this technical note.
To adjust the Minimum Wall Length, complete these
steps:
- Click Options on the main menu and select Plan Setup. By
default the Minimum Unconnected Wall Length is set to 18 inches.
- Increase or decrease this value as desired.
- Click OK for the new setting to take effect.
- Continue to create the plan.
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Wall
Fill Color and Hatch Pattern |
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By
default, walls drawn in 3D Home Architect® Deluxe 3.0 have no fill
color or hatch pattern. You can apply hatch patterns and colors as
desired using the procedure presented in this note.
To apply fill color or a hatch pattern to an
existing wall, continue with the following:
- Click the Wall tool to activate it. An expanded wall toolbar
will appear on the extreme right of the main toolbar.
- Click the Wall Hatch tool (resembles an angled hatch wall).
- Double-click on a wall. The Wall Hatch window will open.
- Use the down arrow in the top field to scroll and select a
hatch pattern or solid fill.
- Scroll in the Fill Color field to select a color. The
default color is black.
- Click OK to apply the color and hatch pattern (or solid
fill) to the wall.
NOTE: This procedure must be repeated for each individual
wall as desired. |
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Additional Floors
|
| |
Additional floors can be created as desired when designing a plan. A
maximum of four floors (not including the foundation) can be
included in a plan. The procedure is described in this technical
note. Before a new floor is added to a
plan, the plan must be saved. After saving the plan, complete the
steps below to create a new floor or foundation.
- Click Window and select Show Floors. The Show Floors dialog
window will open.
NOTE: A plan can contain a maximum of four floors (not
including the foundation). The 5th floor is reserved for the
attic when a roof is built on a four-story building. The attic
cannot contain rooms or objects. It is strictly where roof
elements such as gables and knee walls are placed.
- Click a specific Build button to create the floor. The New
Working Plan dialog will appear.
- From the New Working Plan dialog, select the type of floor
to create.
- In the New Working Plan dialog box, click OK.
- In the Show Floors dialog box, click OK.
- If a foundation is created, select the desired settings in
the Foundation Setup dialog box and click Done.
NOTE: The newly created floor plan becomes the active floor
plan. |
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Home Pro Tips |
| |
The
Home Pro Tips can be opened using the 3D Home Architect® Deluxe 3.0
CD. This technical note describes how to find and open the Home Pro
Tips. Complete these steps to access the
Home Pro Tips:
- Insert the 3D Home Architect® Deluxe 3.0 CD into the CD-ROM
drive.
NOTE: If the AutoPlay starts and prompts to install the
program, click Cancel.
- Click Start on the Windows® taskbar, choose Programs and
select Broderbund Home Products.
- Choose 3D Home Architect® Deluxe 3.0 and select Home Pro
Tips. The Home Pro Tips will open.
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Invalid Page Fault in 3DHOMEV3.EXE |
| |
While
working in a plan, the following error message appears: "3DHOMEV3
caused an invalid page fault in module 3DHOMEV3.EXE." (This error
generally occurs in a plan that includes a lot.) A corrupted lot
portion of the plan causes the issue. Deleting the lot lines and
rebuilding the lot will help resolve the issue.
Complete these steps to help resolve the issue.
- Click Build on the menu bar and select Build/Move Lot. The
mouse pointer will change to a crosshair.
- Click on any one of the Lot lines. The entire lot will
become selected.
- Click Edit and select Delete. This will remove the corrupted
portion of the plan.
- Rebuild the lot.
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.DXF Files Do Not Open in AutoCAD® |
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After
exporting a file from 3D Home Architect® Deluxe 3.0 as a .DXF file
and importing it into AutoCAD®, the file does not open. In some
instances, the floor plan may not open if objects such as furniture
are contained in the plan. This technical note provides additional
information regarding this issue. The only
version of AutoCAD® that has been tested with 3D Home Architect®
Deluxe 3.0 is AutoCAD® 14C. With AutoCAD® 14C, the .DXF file opened
successfully with all objects and text intact.
Later versions of AutoCAD® have not been tested with 3D Home
Architect® Deluxe 3.0. |
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Floor Plan
Default Settings |
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The 3D
Home Architect® Deluxe 3.0 program can be configured to open floor
plans with desired defaults, including walls, objects, windows,
doors and text. The procedure is explained in the remainder of this
technical note. Each time a new floor plan
is started, the PROFILE.PL1 file is loaded. The program default is a
blank working area. To alter and set the floor plan defaults,
complete the following:
- Launch 3D Home Architect® Deluxe 3.0.
- Click File and select Open.
- Navigate to the 3DHAD3 folder and open the PROFILE.PL1 file.
- Adds walls or other desired items that you want present when
a new floor plan file is opened.
- Click File and select Save All Floors.
NOTE: Do not rename the PROFILE.PL1 file.
Conversely, the defaults can be removed by deleting them from the
PROFILE.PL1 file and saving the file again. All items can be deleted
at once by clicking Edit and selecting Delete Items. Entire
categories of items can be selected for deletion. |
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Camera View
Adjustment |
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Certain aspects of the 3D Camera views may be adjusted, such Height
Above Floor, Degrees for Each Rotate, etc.
To access the Camera Setup dialog box:
- Click the 3D View tool. This appears as an eye.
- Click on either one of the two Camera tool icons at the
right side of the toolbar. The mouse pointer will change into a
camera next to a crosshair.
- Click and hold down the left mouse button. Drag the mouse in
the direction that you want to view, as if aiming a camera.
- The 3D Camera View will be displayed.
- Press and down the Ctrl key on the computer keyboard and
press the Tab key once. You will be returned to the Floor Plan
view. A camera symbol will be visible, outlined in red.
- Double-click directly on the camera symbol. The Camera Setup
dialog box will open.
- Make the desired adjustments and click OK.
NOTE: New Camera view settings will remain the program
default settings until they are changed. |
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Cathedral Ceiling
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While
creating a plan, you want to add a cathedral ceiling to one or more
of the rooms. A true cathedral ceiling is outside the scope of 3D
Home Architect® Deluxe 3.0. However, it is possible to create the
illusion of a cathedral-type ceiling. The procedure is presented in
the remainder of this technical note.
Complete these steps to create the illusion of a cathedral-type
ceiling.
- Use the Select (arrow) to double-click inside a room. The
Room Specification dialog window will open.
- Click the Structure tab.
- Uncheck Ceiling Over This Room.
NOTE: When using the Camera 3D view, you will view the roof
itself, which creates the illusion of a high cathedral ceiling.
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Split-Level Design
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Designing a split-level plan, which consists of adjacent rooms that
have different floor heights, is possible using 3D Home Architect®
Deluxe 3.0. The procedure is described in the remainder of this
technical note. To create a simple
two-room, split-level design, complete the following steps:
- Use the Select tool (arrow) to double-click inside either of
two adjacent rooms. The room specification dialog window will
appear.
- Change the floor height as desired.
NOTE: Negative values may be used by placing a minus sign
before the floor height. For example: Entering -48 results in a
floor height that is 48 inches lower than the default, which is
0 inches. Conversely, entering a positive value that is higher
than the adjacent room will result in increasing the height of
that floor by the difference in height between the two floors.
- Click OK for the change to take effect.
NOTE: It is not possible to create a split-foyer design,
which has an entrance that is mid-way between two floors with stairs
leading up and down. |
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Split-Foyer Plan Cannot Be Designed |
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| Your
attempts to design a split-foyer plan were unsuccessful. It is not
possible to create a split-foyer design, which has an entrance that
is mid-way between two floors with stairs leading up and down, using
3D Home Architect® Deluxe 3.0. Such a plan is beyond the scope of
this program. A split-foyer design is
outside the scope of the 3D Home Architect® Deluxe 3.0 program. |
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Restore Deleted
Room Name and Dimensions |
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After
deleting the name and dimensions of a room on a floor plan, you want
to display them again. Changing the room name and then changing the
room back to its original name will allow you to accomplish this.
Continue with the remainder of this technical note.
Complete the following steps to display the
original room name and dimensions.
- Start 3D Home Architect® and display the floor plan view.
- Use the Select (arrow) tool to double-click anywhere inside
the room. The room specification dialog box will open.
- Use the down arrow to scroll to a different room name in the
Room Name field.
- Click OK. The room name and dimensions will display on the
floor plan.
- Double-click anywhere in the room. The Room Specification
dialog box will appear.
- Use the down arrow to select the original desired room name.
- Click OK. The original room name and dimensions will display
on the floor plan.
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Restore Deleted Living Area Label and Dimensions
|
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After
deleting the living area label and dimensions from a floor plan, you
want to restore them to that plan. The procedure is described in
this technical note. The following
procedure will restore the living area label and dimensions. (This
procedure requires temporarily deleting one exterior wall.) Continue
as follows:
- Click on any exterior wall to select it and press the DELETE
key. The selected wall will be removed.
- Click Options on the menu bar and select Show Items. The
Show Items window will open.
- Remove the checkmark next to Automatic Dimensions and Text.
- Click OK to close the window.
- Click File and select Save to save the plan file.
- Click File and select Close.
- Click File and select Open to reopen the plan file.
- Use the Wall tool to redraw the wall that was deleted in
Step 1.
- Click Options on the menu bar and select Show Items. The
Show Items window will open.
- Place a checkmark next to Automatic Dimensions and Text.
- Click OK to close the window. The living area label and
dimensions will be restored.
NOTE: If the living area label and dimensions are not
visible, change to any 3D view to refresh the display. Close the 3D
view and return to the Floor Plan view. |
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Fans and
Lighting Fixtures |
| |
After
designing a plan, you want to add electrical objects such as fans
and lighting fixtures to the plan. These electrical objects are
located in the Electrical Symbol Library. The steps to locate the
Electrical Symbol Library are presented in this technical note.
To locate the Electrical Symbol Library, complete
the following steps:
- Click Build on the menu bar, choose Electrical and select
Symbol Library. The Symbol Library window will open.
- Click Lights and Fixtures.
- Click the desired category to locate a particular Fan or
Lighting Fixture.
NOTE: Objects from the Symbol Library are displayed on the
floor plan as symbols only. They are not displayed in the 3D views.
Please note that 3D Home Architect® Deluxe 4.0 does display
electrical symbols as 3D objects. |
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Staircase with a Room Underneath |
| |
A
small storage room (or closet) can be created under a staircase
while designing a floor plan. This technical note describes the
process. To create a staircase that
includes a room underneath it, complete these steps:
- In the floor plan, click the Staircase toolbar icon on the
main toolbar.
- Click and hold down the left mouse button and move the mouse
to drag the staircase to the desired location.
- Release the mouse button to place the staircase.
- Double-click the staircase. The Staircase Specification
dialog window will open.
- Click the Style tab. The Stair Style window will open.
- Place a checkmark next to the Open Underneath option.
- Click OK to close the Staircase Specification dialog window
and return to the floor plan view.
- Continue to design the floor plan.
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Porch
Designs: Adding to a Plan |
| |
When
using 3D Home Architect™ Deluxe 3.0, adding a porch is one way to
enhance the exterior of your plan. Many different porch designs are
available for use in your plan. This technical note describes
creating a porch and different porch designs.
A porch can be thought of as a room with the
walls and ceiling modified as desired to create a specific 3D view.
The following steps describe how to design a porch.
Creating a Porch Room
- Define the porch using the Wall tool.
- Drag out walls as if creating a room.
- Click the Select (arrow) tool to make the tool active.
- Double-click inside the room that is to be designated as a
porch. The Room Specification dialog window will open.
- Using the down arrow, scroll to select Porch from the Room
Name list.
NOTE: At this point, a regular room labeled Porch has been
created. Unless an enclosed porch is desired, the walls, roof and
ceiling must be modified to achieve a specific 3D appearance.
Porch Design Examples
Concrete Slab Porch, Uncovered without Railings
- Use the Select (arrow) tool and double-click anywhere inside
the Porch room. The Room Specification dialog window will open.
- Remove the checkmarks from the Ceiling Over This Room and
Roof Over This Room selections.
- Click OK.
- Use either the Wall or Select (arrow) tool and double-click
on one of the walls that form the Porch. The Wall Specification
dialog window will open.
- Place a checkmark next to Invisible.
- Click OK. The invisible wall will appear with dashed, rather
than solid lines in the Floor Plan view.
- Repeat Steps 1-3 for each wall that is to be a porch edge.
NOTE: In any of the 3D views, the porch will appear as a
simple slab.
Porch with Railings
- Complete the initial Porch room design as described above
under Creating a Porch Room.
- Use the Select (arrow) tool and double-click anywhere inside
the Porch room. The Room Specification dialog window will open.
- Remove the checkmarks from the Ceiling Over This Room and
Roof Over This Room listings.
NOTE: To create a Covered Porch, skip the previous step.
- Click OK.
- Use either the Wall or Select (arrow) tool and double-click
on one of the walls that form the Porch. The Wall Specification
dialog window will open.
- Place a checkmark next to Railing.
- Click Define. The Railing Specification dialog window will
open.
- Select the desired Railing type and configuration.
- Click OK.
- Click OK again to close the Wall Specification window and
return to the floor plan view. The railings will appear as
regular walls; however, the walls designated as railings
intersect, rather than join the main wall of the house.
- Repeat the Steps 1-10 for each wall that is to be designated
as a railing.
NOTE: The porch will railings will display in any of the 3D
views.
Using these basic procedures, many different porch designs can be
created. Experiment with different railing configurations to achieve
the desired porch design. |
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Bay,
Box or Bow Window Design |
| |
Bay,
box and bow (five-segment) windows can be designed and customized as
desired. The procedure is described in this technical note.
Complete these steps to include a bay, box or bow
window in a plan.
Place the Window
- Click the Window toolbar icon. An
expanded toolbar will appear at the far right of the main
toolbar.
- Click the desired window type toolbar
icon from the expanded toolbar. The mouse pointer will appear as
a crosshair.
- Click on the wall where the window is to
be placed. This position can be readjusted later as desired.
- Double-click the window in floor plan
view. The Bay-Box-Bow Window Set Up window will open.
- If desired, place a checkmark next to
Place Under Roof Slope and/or Rectangular Roof Over.
- Click OK.
Resize and/or Reposition the Window
- Click the 3D View toolbar icon (resembles
an eye). An expanded toolbar will appear at the far right of the
main toolbar.
- Click the Cross Section toolbar icon from
the expanded toolbar. The mouse pointer will appear as a
crosshair.
- Click and hold down the left mouse
button.
- Drag the mouse in the direction that you
want to view the window (exterior or interior view) as if aiming
a camera.
- Release the mouse button. The Cross
Section view will appear. (The closer to the window that the
button is released, the closer the Cross Section view.)
- Click anywhere on the window to select
it.
- Click and drag the outside graphic
handles (red squares) to resize the window.
- Click and drag the center graphic handle
to reposition (left or right) if desired.
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Lazy
Susan in a Corner Cabinet |
| |
Your
attempts to add a Lazy Susan to your floor plan were unsuccessful.
Typically, trying to place a Lazy Susan somewhere other than in a
corner cabinet will cause this. A Lazy Susan can be designated only
in a corner cabinet. The procedure is described in this note.
To design a Lazy Susan in a corner cabinet,
complete the steps below.
Place the Corner Cabinet
- Select the Cabinet icon (fifth from left)
on the toolbar. The pointer will change to a crosshair (+).
- Position the crosshair in the corner
where the cabinet is to be placed by moving the mouse.
- Verify that the crosshair is touching the
corner where the two walls connect, without going too far over
them.
- Click the left mouse button once. The
corner cabinet should appear. (Unlike a square base cabinet, a
true corner cabinet is L-shaped.)
NOTE: If a corner cabinet does not appear,
try one of the following suggestions. It may take several attempts
to get the crosshair in the correct position.
If a base cabinet appears instead of the corner cabinet, the
crosshair was not touching both walls where they connect in the
corner. Complete the following:
- Click Edit on the menu bar and select
Undo. The cabinet should disappear.
- Repeat the above procedure, verifying
that two tips of the crosshair are touching the two walls in the
corner where the cabinet is to be placed.
If a message appears stating "Area too
constricted, could not position a corner cabinet here," it is
possible that a wall or another cabinet (or other object) is too
close to where the corner cabinet is to be placed. Complete these
steps:
- Click OK to the message.
- Revise the plan as needed to increase the
size of the area where the cabinet is to be placed.
- Repeat the Adding a Corner Cabinet
procedure shown above.
Lazy Susan Designation
- In the floor plan view, double-click on
the corner cabinet. The Cabinet Specification dialog box will
open.
- Put a checkmark next to Lazy Susan at the
lower-left portion of the window.
- Make any other configuration adjustments
as desired.
- Click OK.
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Door Hinge
(Slider) Change |
| |
A
door hinge can be placed on either edge of the door. Slider, pocket
and bifold doors have no hinge, but can be set to connect to either
wall edge in the same fashion. The following tutorial describes
changing the placement of a door hinge.
Change the door hinge placement using the steps that follow:
- Click the door to select it.
NOTE: For a hinged door, click on the door placement
section between the wall edges, not on the door itself. Three
red handles (small squares) will appear, indicating that the
door is selected.
- Place the mouse pointer on the handle that is on the hinge
edge.
- Click and hold down the left mouse button and drag,
perpendicular to the wall (about one inch on the screen
display), in the direction that the door is open.
- Release the mouse button. The hinge placement will reflect
the change.
NOTE: Slider, pocket and bifold doors do not swing; however,
the same procedure will switch the side of the door that is
connected to the wall edge. |
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Loft Design |
| |
When
designing a plan, you want to add a loft but cannot find the
instructions that describe the procedure. Although not described in
the manual, a loft can be designed using 3D Home Architect® Deluxe
3.0. The procedure is presented in the remainder of this technical
note. The following procedure, created by
our Technical Support staff, designs a basic plan in which the first
level includes two rooms and the second level includes a loft open
to one room on the first level.
- Design a first level floor plan that includes two rooms. A
basic rectangular (or square) floor plan with a single dividing
wall is best when attempting this procedure for the first time.
- Create a two-room, second level floor plan with the two
rooms exactly aligned with the two rooms on the first level. At
this point, the first and second levels should be identical.
- Click Window on the menu bar and select Swap Work-Ref to
switch to the first level floor plan.
- Using the Select (arrow) tool, double-click anywhere inside
the first level room that will have a high ceiling. This is the
room that is adjacent to the loft that will be on the second
level. In other words, this is the room that will be visible
when looking down from the loft. The Room Specification dialog
window will open.
- Remove the checkmark next to Ceiling Over This Room.
- Click OK. This will remove the ceiling from the room on the
first level floor plan.
- Click Window on the menu bar and select Swap Work-Ref to
switch to the second level floor plan.
- On the second level floor plan, double-click anywhere inside
the room that is the same as the room on the first level that is
now without a ceiling. The Room Specification dialog window will
open.
- Using the down arrow, select Open Below from the Room Name
drop-down list.
- Click OK. This will remove the floor from the room on the
second level plan.
- Click on the second level wall that divides the two rooms.
The Wall Specification dialog box will open.
- Place a checkmark next to Railing.
- Click Define. The Railing Specification dialog box will
open.
- Select the desired Railing type.
- Click OK. This will replace the wall with the chosen railing
type.
- Click OK again to close the Wall Specification dialog box.
NOTE: To produce a view of the loft, temporarily designate
the front facing walls on both floors as Invisible. This is
accomplished by using the Wall Specification dialog window. This
creates a "Dollhouse" effect in which the front of the house is
open, allowing 3D viewing of the inside configuration. Use the Full
Exterior 3D view to enable viewing of both floors simultaneously.
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Fireplace
Design (Masonry) |
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In a
floor plan, masonry fireplaces can be placed either in walls or out
in a room. The following instructions describe the process of
placing a fireplace and adding color or texture to that fireplace.
Complete the following steps.
- Click the Fireplace toolbar icon. The mouse pointer appears
as a crosshair.
- Click on the desired location to place the fireplace in the
floor plan view. The placement can be adjusted anytime in the
floor plan view.
- To adjust the dimensions, use the Select (arrow) tool to
double-click on the fireplace in the floor plan view. The
Fireplace Specification dialog box will open.
- Configure the fireplace as desired.
- To add color or texture (such as brick), click the Color &
Material button. The Assign Colors box will open. It is possible
to assign either a color or a texture, but not both. If a
texture is selected, the default color of the texture cannot be
changed.
- To add a texture, click the Material button. The Assign
Material box will open.
- Click Choose Material. The Select Image window will open.
- Click Fireplace to view the various textures.
- Double-click the desired texture. The Assign Material box
with the selected texture displayed will reappear.
- Click OK.
- Click OK again to close the Fireplace dialog box and apply
the texture.
NOTE: Textures can be viewed only in the Full Camera 3D mode.
In the Full Camera view, click 3D on the menu bar and select Applied
Materials View to display the texture. |
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Area and Dimension Display for Individual Rooms
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With
a floor plan created, you want to display the area and dimensions of
one or more rooms in the plan. The area or dimensions of any room
can be displayed in the floor plan view. This technical note
describes the procedure. Complete the
steps that follow.
- Launch the program and open a plan.
- Using the Select (arrow) tool,
double-click inside a room. The Room Specification dialog window
will open.
- Click the down arrow and scroll to the
desired room name.
NOTE: A room must be named in order to display area or
dimensions.
- Click OK to return to the floor plan
view.
- Click Options on the menu bar and select
Show Items. The Show Items box will open.
- Place a checkmark next to Room Labels.
- Check the Area box for square footage
(square meters for metric dimensions), or check the Size box for
linear dimensions.
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3D Camera View
Settings |
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After
creating a plan and viewing it in the 3D Camera view, you want to
change the 3D Camera view settings to alter the view. This technical
note describes how to access the camera setup dialog box to change
the 3D Camera view settings. Complete the
following steps to access the Camera Setup dialog:
- Place the camera in the plan by clicking the Camera button.
- Click and drag the mouse in the direction you want to view
the plan. The 3D Camera view will open.
- In the 3D view, click Window on the menu bar and click Plan
from the list that appears. (This selection is typically at the
bottom of the list.) The 2D plan view will return.
- In the 2D view of the floor, locate a camera image (outlined
in red) on the plan.
- Double-click the camera. The Camera Setup dialog box will
appear.
- Adjust the camera settings as desired.
NOTE: To delete the camera image from the Plan view, click on
the camera to select it and press the DELETE key on the keyboard.
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Win |
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Platform: |
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Windows 95 or Windows 98 |
| CPU: |
100 MHz Pentium required
120 MHz Pentium recommended |
| Hard
Disk: |
1 MB hard disk space for minimum installation |
| RAM: |
16MB RAM required
32MB RAM recommended |
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CD-ROM: |
2X CD-ROM drive required
4X CD-ROM or faster recommended |
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Monitor: |
800x600 display, 256 Colors required |
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Sound Card: |
yes |
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Optional: |
Printer support: Works with most printers (monochrome
and color)supported by Windows. |
| Other: |
Mouse,
Speakers
A Video card with Direct 3D support required; Hardware 3D
acceleration recommended. |
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